Workshop

Workshop Recap: User Feedback Sessions & Judging Criteria

Our seventh and final workshop provided our BigApps participants an opportunity to showcase their designs and prototypes with individuals across each expert community: Seniors, Immigrants, and Youth. During these user feedback sessions, participants applied their user journey maps and storytelling worksheets to get real time feedback on their products and services that are solving a core need for these communities in the challenge areas of transportation, community resiliency, and knowledge.

This year, we are looking at five distinct criteria in addition to the idea and prototype that will be judged: audience, landscape, impact, sustainability, and team. Read the post to learn more about what the judges will be looking for.

Workshop Recap: Journey Mapping & Prototype Testing

At our sixth workshop in the NYC BigApps Ideation & Prototyping Workshop series, we learned about different techniques for testing and prototyping products and services. We heard from two NYC-based entrepreneurs who have worked extensively with the communities they serve: Alexandra Meis, Co-Founder & Chief Product Officer of Kinvolved and Georges Clement, Founder of JustFix NYC and a previous NYC BigApps winner. The biggest takeaway of the session was that we need to build with our community constituents, not for them – which includes prototyping, testing, and designing alongside communities.

Workshop Recap: “Building To Think” with Prototyping Tools

At our fifth workshop in the NYC BigApps Ideation & Prototyping workshop series, we focused on deepening participants’ understanding of the prototyping process and why it is so important for design. One of the biggest tips shared is that you can literally prototype anything, and that prototyping is a mindset to be leveraged throughout the entire design process. To prove that, we kicked off the workshop by asking participants to create a prototype that represents their life story or something important to them. In under 5 minutes, we saw elaborate play-doh models, string diagrams, and even a pop-up construction paper diagram. The whole point of the exercise was to get everyone thinking with their hands.

Workshop Recap: Design Brainstorming & Launching NYC Open Data

At our fourth workshop in the NYC BigApps Ideation & Prototyping workshop series, we explored different practices for rapid brainstorming and ideation. We also celebrated an important milestone for New York City Open Data as part of the City’s inaugural Open Data Week.

Five years to the day after New York City’s Open Data Law was signed into law, we had the opportunity to partner with Mayor’s Office of Tech + Innovation, Mayor’s Office of Data Analytics, the NYC Department of Information Technology + Telecommunications, and the NYC Department of City Planning to announce the launch of and demo the new, user-friendly home page for the NYC Open Data portal. Open Data is an important milestone not only for New York City, but also for all of us as designers, developers, and entrepreneurs working on this year’s BigApps challenges. It is a tool that many of our teams will be able to use to discover neighborhood data and uncover insights through this Ideation & Prototyping process.

Workshop Recap: Synthesizing Research & Creating User Personas

Our third workshop, held at Civic Hall on Tuesday, February 21, explored best approaches to synthesizing research. By learning the importance of synthesis and creating user personas, participants had the opportunity to dig into the discovery phase of our big design challenge: “How might we use data & technology to improve the quality of life for seniors, youth & immigrants in NYC?”

Workshop Recap: Tips for Refining & Interviewing

We kicked off our second workshop at Civic Hall on Wednesday, February 8th with two main goals: 1) to refine the problem we want to solve and 2) to learn how to conduct a user interview.

We began the session by refining our problem statements. When presented with a big design challenge, “How might we use data & technology to improve the quality of life for seniors, youth & immigrants in NYC?”, it’s important to get even more specific about what we want to solve for to make the process easier during the research phase.

Photo: Bekka Palmer

Workshop Recap: Introduction to HCD

Last week at Civic Hall, we launched our first Ideation & Prototyping workshop for NYC BigApps 2017 with a packed room of inspiring designers, developers, educators, students, entrepreneurs, and government enthusiasts. This first workshop focused on introducing the concept of human centered design – a process that puts the user at the center of the research, design, and creation of a product, service, or experience.